Where to get sludge bomb in soul silver




















TM Thunderbolt itself can be foundat Cerulean Cave, you don't have to explore the whole cave ordeeper part of the cave. You can also buy it in the Battle Park in exchange forBP. Last Updated: 27th March, Emma Lorenzo Professional.

How do you get flamethrower in Heartgold? At the Goldenrod city game corner for 10 coins. Yifei Sawitzki Professional. Is Ice Fang a special attack? Easiest one to get is Ice Fang ,though. Garnett Lantero Professional.

Where is the avalanche in Heartgold? It can be bought in Celadon Department Store. Alternatively, it can be found in Ice Path. Filip Ohsenbrugge Explainer. What is tm14? In allgenerations, TM14 is Blizzard. Edilberto Aitchison Explainer. How do you win voltorb flip? Flip over all cards in lines where the number of Voltorb iszero.

Technical Machines differ in this respect. With the exception of TM70 which teaches Flash , none of them are incredibly important to learn, and simply buff out your Pokemon and make them stronger. As a result, TMs can only be used once, and once a TM is used and a move is taught to an eligible Pokemon, you won't be able to use it again. So while you collect the latter, you'll want to make sure you use it on the Pokemon you really want to use it on, because with rare exception, you won't get a chance to change your mind.

Last Edited: 27 Apr am. Was this guide helpful? Be mindful, low level Vulpix may know Roar, thus making them harder to catch. In a region where Fire-types aren't too uncommon, with options such as Magmar, Flareon and Slugma are available for capture, Cyndaquil is a viable starter option, and legendaries such as Entei, Moltres, and Ho-Oh can be found and caught before the run is over, Vulpix faces some stiff competition from its fellows.

However, while most Fire-types focus on striking hard and knocking out the opponent before they can fight back, Vulpix is interesting in that it learns a number of support and status moves commonly associated with Ghost-types, giving it a bit of a niche that no other available Fire-type can fill. In particular, it gets early access to Will-O-Wisp, a move that reliably inflicts burns and cuts physical attackers damage in half, something you may find to offer indispensable utility.

As a pure Fire-type, Vulpix has the advantages and disadvantages associated with it, giving it great match-ups against some enemies and poorer match-ups against others. Fortunately though, it has a good ability in Flash Fire. While it doesn't need the fire immunity too much, Flash Fire does give it a boost to its Fire STAB, effectively giving it a situational Adaptability boost.

Combine with its other boosting moves and there'll be little that can withstand Ninetales' attacks. From this point onwards, you can fight the gyms in any order, though you will need to retrieve the Machine Parts from the Cerulean City gym before you have access to the earlier portion of Kanto.

Feel free to anticipate or postpone any battles as needed. Depending on where you encounter it will depend on its initial moves. Route 48, however, will pop it up to the low 20s, giving it Confuse Ray, Imprison , and possibly Flamethrower. Useful status moves start to come in at 14 and 17, with Will-O-Wisp for burns and crippling physical attackers and Confuse Ray for general harassment, respectively.

Flamethrower, perhaps the best general purpose special Fire-STAB in the game, comes in as early as level If you don't, or can't, evolve it after that, it'll pick up Safeguard at 27, giving your team anti-status effect support. Payback at level 31 gives it Dark-type coverage, although Ninetales is a little too fast to use it well. Grudge comes in at 41 which, while not a move you'll want to use, can potentially dodge a team wipe.

Extrasensory comes in at 44, giving it good Psychic coverage, and finally Fire Blast at



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